Lessons from Managing a Remote Indie Team: Part 2

Last time, I shared some personal experiences, tips and thoughts about team communication and having shared interests. Since the last post seemed needing a follow-up, I aim to share more in this post. I'll try to provide more insights on what others can do in managing remote game development teams. The previous part focused on these two main points: Maintain a … Continue reading Lessons from Managing a Remote Indie Team: Part 2