Good day, everyone!

This new update is coming a bit late once again. However, it goes with good reason. That is because… we have released an alpha version of our game!

I’m not that sure if it would really count as alpha, but the game is quite playable already at this point. Mail delivery? Check. Package delivery? Check. Running around, delivering stuff while being chased by annoying people? Big check.

You can download the game at our team’s game pages on Gamejolt, Itch and IndieDB. The game is also viewable at our very own blog (although we still recommend you check it out at one of the game’s pages).

As the alpha label describes, it is still under development. We would appreciate it if you can provide us feedback on our work. You can place comments on one of the game’s pages, or contact us directly by sending us a message at our email:

Planned Features/Revisions

At this point, we’re a bit excited what else to improve in the game. There’s the ever-present collision and AI problems we have to address, of course. Aside from these, we do plan to change the game a little bit more without adding much content into it.

Some of them include:

  • Making a level preview before the level starts,
  • A countdown before the level starts, and
  • Random path blockers

Most of what we thought of are simple ideas to make gameplay a bit more interesting. We hope they really will. We are working on the game until now and we plan to finish it by the end of this month, March 2017.

Stay tuned for more updates on the team and Postal Rush. You can keep up with the latest news on our Facebook page.

Have a good one!


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