Good day everyone! I know, we decided that we're taking a breather for a moment. Some personal stuff happened and things went slow. However, I thought I'll resume work on Pill Rush-- this time, just me, Stein. I've decided to work on it again mainly because it'd be a waste to just shelf it. We've had some … Continue reading Pill Rush Update #4 – Overhaul
It's no secret that our team has been struggling with keeping each other in the team. Ever since our conception, we grew, shrunk, grew then shrunk again. This has been a normal thing for us. However, this should not be the case for everyone else. Let us share some things we've learned over time to help … Continue reading Lessons from Managing a Remote Indie Team: Part 1
Finally our logo made sense! (Just joking...) Hello there! Welcome to 2017. First off, we changed our site's layout! With the new year finally coming upon us, we figured we might need some changes for our site's face as well. We tried putting up some cool layout. It's still a work in progress, so do wait … Continue reading Breather Long Overdue, et al.
Hello everyone! Stein here again. I guess it is already too late to wish you happy holidays, seeing that in a few days it will be 2017 already. Nonetheless, the team and I still wish you the best for the remainder of the year! It has been quite a while since we last posted an update about … Continue reading Year in Review: The Team’s Baby Steps
Yet another update from us. We finally published our GameJolt and Itch.io pages for Pill Rush! We already had a page for Pill Rush over at Itch.io before, but I (Stein) accidentally turned it into a draft. My bad. 🙂 You can check them over here: GameJolt and Itch.io. Good day!
Hey there! Stein here again. The team has been working with their parts for Pill Rush. Our new project seems to need some work with its design before we can work on it. We decided to work on Pill Rush full time for now, until the design is ready. Here are a few shots of what … Continue reading Pill Rush Update #3- Park Tileset and Level Complete Screen
Hello there! We're currently resuming work on Pill Rush. It needs a lot of love and care, but we'll eventually make it through. Here's a small peek on how Pill Rush has changed throughout its development in terms of its art. These are the logos for the game starting from the placeholder one up to … Continue reading Pill Rush Update #2 – Graphics Revamp